SCORE: 71
So many titles on the PSP really feel like dumbed versions of the more powerful home consoles, games rammed into a tiny handheld is obviously have limited control schemes -- frequently to their detriment. but this game, Gravity Crash Portable, then again, is, somehow, precisely what I am anticipating out of PSP; it's simple, short, and simply fun. Nevertheless, even this comparatively compact and arcade-like title suffers occasionally from being a little repetitive, and it suffers even more since it is wanting to become a dual-stick shooting game on an environment with only a single analog nub.
However among the features that I found the most amusing is Gold Grabber. It is fundamentally like a Robotron clone that places you in command of a robot that is continuously smothered by foes for you need to shoot. Once again, the face buttons are not quite as pleasing or precise as having a second analog control would be, even so they do the work adequately to make it really entertaining by racking a high score while having a few moments to kill.
This title has a good deal to offer for players who seek to get deeply into a user-created level aspect, while providing many hours of excitement. The primary campaign may be a little dull if played for an extended period of time, however it is fascinating enough.
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